PiQUE-NiQUE
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GB STUDIO + SPARKAR
FUTURE EVERYTHING
IN-BROWSER GAMEBOY STYLE GAME DEVELOPED IN COLLABORATION WITH YOUNG PEOPLE FROM OLDHAM, MANCHESTER.
INSTAGRAM FILTER DESIGNED TO ACT AS A FORM OF DIGITAL ACTIVISM
FUTURE EVERYTHING
IN-BROWSER GAMEBOY STYLE GAME DEVELOPED IN COLLABORATION WITH YOUNG PEOPLE FROM OLDHAM, MANCHESTER.
INSTAGRAM FILTER DESIGNED TO ACT AS A FORM OF DIGITAL ACTIVISM
THE FOLLOWING BUTTONS CORRESPOND TO QWERTY KEYBOARD USE AND IS ALSO PLAYABLE USING TOUCH SCREEN.
ARROW KEYS - MOVEMENT
ENTER - START (QUEST MENU, PRESS AGAIN TO EXIT)
Z KEY (A BUTTON)- INTERACT - TALK TO PEOPLE, PICK THINGS UP)
X KEY (B BUTTON) - (JUMP AND SHOOT IN CERTAIN SCENES)
ARROW KEYS - MOVEMENT
ENTER - START (QUEST MENU, PRESS AGAIN TO EXIT)
Z KEY (A BUTTON)- INTERACT - TALK TO PEOPLE, PICK THINGS UP)
X KEY (B BUTTON) - (JUMP AND SHOOT IN CERTAIN SCENES)
PiQUE-NiQUE IS A GAMEBOY GAME DESIGN IN COLLABORATION WITH YOUNG PEOPLE OF OLDHAM AS PART OF FUTURE EVERYTHING’S this place [of mine] PROJECT WHICH CENTRED AROUND REIMAGINING THE FUTURE OF THE HIGH STREET USING YOUNG PEOPLE’S PERSPECTIVE.
Read
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GB STUDIO
GREATER MANCHESTER COMBINED AUTHORITY (GMCA)
Read IS A GAMEBOY GAME DEPICTING THE EXPERIENCE OF BEING CONFINED TO AN APARTMENT DURING NATIONAL LOCKDOWN.
GREATER MANCHESTER COMBINED AUTHORITY (GMCA)
Read IS A GAMEBOY GAME DEPICTING THE EXPERIENCE OF BEING CONFINED TO AN APARTMENT DURING NATIONAL LOCKDOWN.
HeartBit
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Unreal Engine + Arduino + PulseSensor
Unreal Engine Mega Grants/Personal Project
Endless runner style game which uses the player pulse rate to control the speed of the game e.g if the players heartrate goes up, the game goes faster.