PiQUE-NiQUE

TOOL:
CLIENT:
DESCRIPTION:

GB STUDIO + SPARKAR
FUTURE EVERYTHING
IN-BROWSER GAMEBOY STYLE GAME DEVELOPED IN COLLABORATION WITH YOUNG PEOPLE FROM OLDHAM, MANCHESTER.

INSTAGRAM FILTER DESIGNED TO ACT AS A FORM OF DIGITAL ACTIVISM




THE FOLLOWING BUTTONS CORRESPOND TO QWERTY KEYBOARD USE AND IS ALSO PLAYABLE USING TOUCH SCREEN.

ARROW KEYS - MOVEMENT
ENTER - START (QUEST MENU, PRESS AGAIN TO EXIT)
Z  KEY  (A BUTTON)- INTERACT - TALK TO PEOPLE, PICK THINGS UP)
X  KEY (B BUTTON) - (JUMP AND SHOOT IN CERTAIN SCENES)


PiQUE-NiQUE IS A GAMEBOY GAME DESIGN IN COLLABORATION WITH YOUNG PEOPLE OF OLDHAM AS PART OF FUTURE EVERYTHING’S this place [of mine] PROJECT WHICH CENTRED AROUND REIMAGINING THE FUTURE OF THE HIGH STREET USING YOUNG PEOPLE’S PERSPECTIVE.

Read



TOOL:
CLIENT:
DESCRIPTION:
GB STUDIO
GREATER MANCHESTER COMBINED AUTHORITY (GMCA)
Read IS A GAMEBOY GAME DEPICTING THE EXPERIENCE OF BEING CONFINED TO AN APARTMENT DURING NATIONAL LOCKDOWN.

HeartBit


TOOL:
CLIENT:
DESCRIPTION:

Unreal Engine + Arduino + PulseSensor
Unreal Engine Mega Grants/Personal Project
Endless runner style game which uses the player pulse rate to control the speed of the game e.g if the players heartrate goes up, the game goes faster.





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Links
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